
Technology for Kids and Teens
Technology is not just for adults. It never was.
Python, Java, HTML, CSS, JavaScript, SQL, and digital art age-appropriate technology courses that build real skills and lasting confidence.

Foundation
12 Hours
Python Coding for Kids – Part 2: Projects & Games
Build games, trackers and adventures with Python. Ages 8 to 12, builds on Part 1. Nine project-led modules from richer data structures to a complete capstone project.

Applied Learning
15 Hours
Python Programming for Teens – Part 1: Foundations
Builds foundations relevant to PCEP entry-level Python topics. Ages 12–16. Covers variables, functions, algorithms and GCSE-supportive projects.

Applied Learning
20 Hours
Python Programming for Teens – Part 2: Intermediate Projects
Advance to OOP, file handling and intermediate Python. Ages 12–16, builds on Part 1. Builds foundations relevant to PCAP intermediate Python topics. Five portfolio projects.
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Foundation
30 Weeks
AQA GCSE Computer Science (8525)
Get structured AQA GCSE Computer Science support across algorithms, Python programming, systems, networks, cyber security and SQL, with topic review and clear practice.

Foundation
30 Weeks
OCR GCSE Computer Science
Prepare for OCR GCSE Computer Science with Python programming, topic review, exam-style practice and mock preparation for school pupils and private candidates alike.

Foundation
6 Weeks
Java Game Development with Greenfoot
Build 2D Java games in Greenfoot while learning classes, objects, variables, loops, conditions, game logic, debugging and practical project design skills through projects.

Foundation
24 Hrs
Java Coding Essentials for Kids
Learn Java fundamentals through games, animations and projects while practising variables, data types, conditions, loops, debugging and simple programs with guidance.